Version 0.6.5


Hi, guys!

We sincerely apologise for the delay in uploading the new game build. Please note that old save files are incompatible with this new build, due to a number of QOL changes we’ve made. However, save files from this new build forward should be compatible even with the final release build of the game.

As it turns out, this current build doesn’t include all of content we originally intended, unfortunately. Wynn’s route, the final GxB route for the first half of the game, is actually longer than Sho and Leo’s routes combined (sitting at around 24,000 words), and so work on preparing it has taken much longer than expected. Still, we’re working as quickly as we can so that we can upload it as soon as it’s finished and tested.

Right around Christmas, we had some unfortunate luck and had to replace the writer we mentioned hiring a while ago, so we ended up getting roughly a month and a half behind schedule on writing because of that. At almost the exact same time, the singer/lyricist we'd hired to finish off the game's themes for us dropped out. Needless to say, the fact these things happened right on top of our original deadline goal meant it just couldn't happen at that point. That said, everything is back on track now, albeit behind where we'd like to be.

As a sort of consolation, we’ll be switching development plans. Rather than uploading the routes in groups, we’ll update the game as each new route is finished. So, after Wynn’s route has been uploaded, you can expect Blanc’s route to follow in a bit less than a month. From there, the order will likely be: hidden route, Ronah, Cara, Thiria, and finally Peony. We apologise for any inconvenience; please rest assured that we’re doing our best to get the game finished as quickly as possible without sacrificing any quality.

Here’s a break down of the new content in this build:

  • Leo’s route (full, 2 endings, ~11,000 words)
  • Sho’s route (full, 3 endings, ~11,000 words)
  • Common route part 2 (full, ~4,000 words)
  • 6 new regular CGs
  • Updated & proper credits screens that vary/change for each route
  • Misc. general script fixes for consistency

Current word count: 51,627 (3-5 hours of reading)

And here’s what you can expect from Wynn’s update:

  • Wynn’s route (full, 3 endings, ~24,000 words)
  • 3 new regular CGs
  • 3 new chibi CGs (incl. one for Leo and one for Sho's routes)

Again, we apologise for any inconvenience. We presently estimate that the game will be finished around June.

Files

Reflections_D&R-0.6.5-mac.zip 275 MB
Feb 22, 2018
Reflections_D&R-0.6.5-pc.zip 292 MB
Feb 22, 2018

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Comments

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Haaah, I somehow didn't realize some of the routes were completed haha! Welp, I'll have to try that! 

I guess I'm one of the culprits for Wynn's route being so damn long, and I'm kinda sorry about that, but at the same time I'm so eager to play it haha!

I see Sho has three routes too. May I know if someone purchased the same bonus for him as I did for Wynn, or is it your doing? Just curious, no need to ask if you don't want to!


Also, I hope you'll get better luck from now on!

Hello!

Yep, for a while now. The GxB routes' writing will be finished by next month, which will only leave the GxG routes.

Wynn's route is definitely better with the third ending! I wouldn't worry about it, haha.

And actually, no one bought a third ending for Sho. It's not a full ending like Wynn's but a bonus bad ending that we thought fit easily enough into the game that it made sense to include (you'll see what I mean when you play, if you go for all of the endings). There's no CG for it, or anything. If we can find little extra endings to add to the other routes, we'll definitely do it, but they're not replacements for the main endings.

Thanks! I think we'll be okay now, since we're quickly approaching over 50% total completion.

Oh I see - yeah, the more endings the better, even if they're simple bad endings haha